#ifndef WORLD_UTILS_INCLUDED
#define WORLD_UTILS_INCLUDED

#include "dot.h"
#include "vm.h"
#include "commands.h"

void clear_dot(dot* to_clear);
void put_food(dot* put_food_on);
void put_new_ai(dot* put_ai, short* commands, int com_amount);
void replace_dot(dot* old_dot, dot* new_dot);
void free_all_ai_data(dot* world, int world_size);
int obj_to_type(int obj);
int get_opposite_direction(int direction);

#endif